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You can discuss this issue on the talk page or edit this page to improve it. The editor who added this tag believes this page should be cleaned up for the following reason: Riddled with sub-standard writing If you want to know how you can check the Smash 3 Rimlighting tutorial here (this method only works for characters and assist trophies!).This article or section may require a cleanup.
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Try to not use the original resolution when working on a texture, try bigger resolutions like 1024x, 2048x or more!, the render and the Dolphin HD textures wil definitely benefit from that!Īnd last but not least, don't be afraid to tackle a texture just because it looks "complicated or too difficult to do".Įxtra note: another part of the process is adding rimlighting to the materials and shaders. Then there's the "What you shouldn't do part":ĭo not just use the Hue/Sat tool on already existing textures and call it done.ĭo not take away details just because you are making new textures, if anything it should be the contrary. You could also check other useful resources pinned in our Discord server #guides-and-resources channel to help you on this process.ĭon't be afraid to post your progress on our Discord server, we'll try to give feedback to what to change or improve. Then I'd suggest to watch basic Photoshop or Gimp tutorials on how to texture cloth, skin or whatever parts you need to work with. You could start following the texture tutorial made by the Smash 3 Team here.
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Want to contribute to this project but you don't have any basic modding skills?ĭon't worry, we all start somewhere.
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